You are the lead designer for a brand-new theme park. Use the coordinate plane to map out attractions, mirror rides across axes, and measure exact walking distances between them.
The park spans all four quadrants of the coordinate plane. Work through four phases: plot your attractions, reflect rides across axes to create mirrored sections, calculate walking distances between attractions, and finalize your blueprint. Fill in every box, hit Calculate or Check, then complete the checklist and reflection before printing your park blueprint.
Enter (x, y) coordinates for three park attractions β one per quadrant pair. The calculator will tell you which quadrant each attraction is in and plot a preview grid.
Quadrant I: x positive, y positive (+, +). Quadrant II: x negative, y positive (β, +). Quadrant III: x negative, y negative (β, β). Quadrant IV: x positive, y negative (+, β). Points on the axes are not in any quadrant.
To save design time, you will mirror an attraction by reflecting it across an axis. Enter any point and choose which axis to reflect across. The calculator shows the new coordinates and explains what changed.
Reflecting across the x-axis: keep x the same, negate y. Example: (3, 4) β (3, β4). Reflecting across the y-axis: negate x, keep y the same. Example: (3, 4) β (β3, 4). Reflecting across both: negate both. Example: (3, 4) β (β3, β4).
Guests walk in straight lines between attractions. If two points share an x-coordinate, the distance is |yβ β yβ|. If they share a y-coordinate, the distance is |xβ β xβ|. Enter two points that share one coordinate and calculate the path length.
Absolute value = distance, never negative. |3 β (β5)| = |3 + 5| = |8| = 8. So (2, 3) and (2, β5) are 8 units apart because they share x = 2 and the y-values differ by 8.
Make a final layout decision, then pass the quick-check to confirm your understanding.
Write a 3β5 sentence blueprint summary. Describe where your attractions are located, explain one reflection you used, and state one walking distance. Use your actual coordinates and numbers.
| Category | 4 β Expert | 3 β Proficient | 2 β Developing |
|---|---|---|---|
| Plotting & Quadrants | All three points correctly placed and quadrant identified with sign reasoning shown | All quadrants correctly identified | One or two quadrants correct; some sign errors |
| Reflections | Correct new coordinates and clear explanation of which value changed and why | Correct new coordinates | One coordinate correct or partial reasoning |
| Distance | Correct distance with absolute-value work shown; explains which coordinate is shared | Correct distance calculated | Attempted with a computation error |
| Communication | Blueprint summary clearly justifies every number and coordinate used | Summary uses most coordinates | Summary is unclear or missing values |